Is it also possible to create/convert solids (closed polysurfaces) from the piped linetypes? That would be create when using an external render engine.
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2 comments:
Cool tip!
Is it also possible to create/convert solids (closed polysurfaces) from the piped linetypes?
That would be create when using an external render engine.
There isn't a way to convert the custom render mesh stitches to NURBS objects but you could export the extracted meshes to an external renderer.
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