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Monday, March 3, 2014

Easy stitching with piped linetypes




In this quick video tip, learn how to use curve piping in conjunction with linetype styles. Stitching for softgoods renderings is one possible use.

2 comments:

Unknown said...

Cool tip!

Is it also possible to create/convert solids (closed polysurfaces) from the piped linetypes?
That would be create when using an external render engine.

Brian James said...

There isn't a way to convert the custom render mesh stitches to NURBS objects but you could export the extracted meshes to an external renderer.