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Showing posts with label Commands. Show all posts
Showing posts with label Commands. Show all posts

Wednesday, June 1, 2016

Make a layout detail of any shape

You can make details of any shape using a solid white hatch in the layout.


 Steps:

  • Set up a layout with one or more details.
  • Scale the details as you wish.
  • In the layout, draw a rectangle from the corners of the page


  • In the layout, draw your detail shapes.








  • Use any planar curve: Circle, Curve, InterpCrv, Rectangle, etc.
  • Create a solid hatch using the rectangle at the drawing edge and the detail shapes for the hatch boundaries.
  • Make the color of the hatch white.
  • Add anything else you want in the layout such as detail names.
  • Print.

Note

This technique works around Rhino's limitation of a rectangular layout space detail. Working with details that can be made from any closed curve is on the wish list.
  • Try turning History on, then make your hatch. If you stretch the boundaries, the hatch will update.
  • You will need to use Draw Order to keep your text, title blocks, dimensions on top. It can be frustrating if the text or dims that you are looking for has gone behind the hatch.
  • You cannot trim a hatch. If you need to add another detail to the page, delete the hatch and remake it with all the boundaries.
  • You cannot bring a detail (even a rectangular one) above the hatch. Hatch has draw order priority to be on top.

Friday, February 14, 2014

Templates and defaults in Rhino



Do you ever get tired of setting default values in Rhino options each time you create a new model? Work more efficiently and set up Templates in Rhino. Templates can set the correct defaults. Pascal Golay shows how templates work and shares many details on how they are used.

Thursday, August 11, 2011

Rhino V5 lightweight extrusion objects


Lightweight extrusion objects use less memory, mesh faster, and save smaller than the traditional polysurfaces.

In models containing large numbers of extrusions represented by traditional polysurfaces, performance can be sluggish due to the relatively high demand on resources. If the same objects are made in Rhino as lightweight extrusion objects, these models are more responsive and plenty of memory is available. T

The UseExtrusions command controls the use of lightweight extrusion objects. To make commands like Box, Cylinder, Pipe, and ExtrudeCrv create lightweight extrusion objects, run UseExtrusions and choose the Extrusions option. To make commands to create traditional polysurfaces, select the Polysurface option.

Extrusion objects consist of a profile curve and a distance and will only display three control points.

Commands Affected

UseExtrusions: This command lets you control the use of extrusion objects. When extrusion use is turned on, Rhino commands that create simple solids and surfaces will use extrusion objects when possible. When extrusion use is turned off, Rhino will use traditional surface and polysurface objects. Turning off extrusion use does not change existing extrusion objects.
SelExtrusions: Selects extrusion objects. It will not select polysurface or surface objects. You can use this command if you really want to see which objects are extrusion objects.
ConvertExtrusion: Converts extrusions to traditional polysuface or surface objects. You can choose to either replace the existing extrusions or add the converted objects.
Dir: Extrusion objects work like polysurfaces and surfaces.
SelPolySrf, SelOpenPolySrf, SelClosedPolySrf: Select extrusion objects that look and act like traditional polysurface objects.
SelSrf, SelClosedSrf, SelOpenSrf: Select extrusion objects that look and act like traditional surfaces.
ExtrudeCrv: Create lightweight extrusion objects when possible.
Box, Cylinder, Tube: Create lightweight extrusion objects.
Pipe, Slab: Create lightweight extrusion objects when possible.
Explode: Exploding an extrusion object results in an exploded a polysurface.
Mesh: The walls are always meshed with quads running the length of the extrusion. The caps are generally meshed with triangles.
SaveAs V4: Extrusion objects are converted to polysurfaces when saving as V4 files.