Wednesday, June 15, 2011

New commands in Rhino 5

AcadSchemes: Edit AutoCAD export schemes. AddCamera: Inserts a new view camera. ApplyCurvePiping:Constructs a mesh pipe display around a curve. ApplyCustomMapping: Add a custom texture mapping channel to an object. ApplyDisplacement: Constructs a displacement display mesh for surfaces, polysurfaces, or meshes. ApplyEdgeSoftening: Constructs an edge-softening display mesh for surfaces, polysurfaces, or meshes. ApplyShutLining: Constructs a shut-line display mesh for surfaces, polysurfaces, or meshes. ArcBlend: Create an arc blend curve between two curves. ArrayLinear: Copy and space objects in a single direction. BlockEdit: Allow editing a block in place to add or remove geometry or change the insertion point. BoxEdit: Size, scale, position, and rotate objects numerically. BringForward: Bring curves forward in draw order. BringToFront: Bring curves to the front in draw order. CamerasOff: Removes selected cameras. ClearDrawOrder: Return curve draw order to the default. ContentFilter: Opens the Content Filter dialog box. ContinueCurve: Continues to draw the selected curve using control points. ContinueInterpCrv: Continues to draw the selected curve interpolating through picked points. ConvertDots: Convert Dot objects to either point or text objects. ConvertExtrusion: Converts extrusion objects to surfaces and polysurfaces. ComputeVertexColors: Evaluate texture coordinates and set vertex colors. CreaseAngle: Dimension the angle between two planes. CreaseSplitting: Control whether surface creation commands divide creased surfaces into polysurfaces. CreateRegions: Replaces a non-manifold polysurface with all solid manifold regions defined by the surfaces of the input. DevSrf: Displays the developable ruling lines between pairs of rails. DigLine: Draw a line normal to a surface with a digitizing arm. DimArea: Dimensions the area of a closed curve, surface, mesh, or hatch. DimCurveLength: Dimensions the length of a curve. DisableClippingPlanes: Turn off all clipping planes in the active viewport. DraftAnglePoint: Places a point object on a surface the surface's draft angle break location. DupDimStyle: Create new dimension styles by copying existing styles. EditPythonScript: Edits a Python script. EnableClippingPlane: Turn on selected clipping planes in the active viewport. EnterEnd: Simulate the Enter key to complete a command string in a script. EnvironmentEditor: Background color, image, projection. Eval: Evaluate an expression at the command line. ExtractAnalysisMesh: Duplicate an object's analysis mesh. ExtractCurvatureGraph: Duplicate a curve's curvature graph. ExtractPipedCurve: Duplicates a curve's piping mesh. FindText: Search for specified text. GetDocumentUserText: Retrieve text information attached to a file with the SetDocumentUserText command. HatchBase: Set a starting point for existing hatches. HatchScale: Scales hatch patterns in model and layout space. HideLayersInDetail: Conceal layers in a detail view. HideRenderMesh: Hides the render mesh displayed with the ShowRenderMesh command. ImportDimStyles: Import dimension styles into the current document. ImportLayout: Import a print layout viewport from another file. IntersectTwoSets: Finds the intersection of one set of objects with another set of objects. Isometric: Change the current viewport properties to a parallel projection isometric view looking from a specified quadrant toward 0. MakeUniformUV: Make the surface knots uniform in u- or v-direction. MarkFoci: Place point objects at focus locations of conic curves. MatchCrvDir: Change a curve's direction to match another curve's direction. MatchMapping: Change an object's texture mapping properties to match another object. MatchProperties: Change an object's properties to match another object. MaterialEditor: Open Properties: Materials. MergeAllEdges: Merges all possible edges of a surface or polysurface. MeshRepair: Opens the Mesh Repair wizard. MirrorHole: Create a mirror image copy of one or more holes in a single planar surface. ModifyRadius: Change the radius of existing arcs and circles. MonkeyRunActiveScript: Runs the script currently loaded in the Monkey editor. NonmanifoldMerge: Creates a non-manifold polysurface from intersecting surfaces and polysurfaces. OffsetPolysurface: Copies a polysurface so that locations on the copied polysurface are the same specified distance from the original polysurface. PolygonCount: Report the number of mesh polygons in a selected object. PopupPopular: Display a menu with the most-used commands. RebuildUV: Reconstruct surfaces to a specified control point number in the u- or v-directions. RememberCopyOptions: Specifies whether Copy option on transform commands is stored. RemoveMultiKnot: Remove multiple knots from curves and surfaces. RenderAddEnvironment: Add render environment. RenderAddMaterial: Add render material. RenderAddTexture: Add render texture. RenderChangeEnvironment: Change render environment. RenderChangeMaterial: Change render material RenderChangeTexture: Change render texture. RenderConvertOldStyleMaterials: Convert old style render materials. RenderCreateRenderFrame: Create render frame. RenderDeleteEnvironment: Delete render environment. RenderDeleteMaterial: Delete render material. RenderDeleteTexture: Delete render texture. RenderDuplicateEnvironment: Duplicate render environment. RenderDuplicateMaterial: Duplicate render material. RenderDuplicateTexture: Duplicate render texture. RenderGroundPlaneOptions: Set render ground plane options. RenderInstanceSimilarContent: Instance similar render content. RenderLoadEnvironmentFromFile: Load render environment from file. RenderLoadMaterialFromFile: Load render material from file. RenderLoadTextureFromFile: Load render texture from file. RenderOpenLastRendering: Open last rendering in render window. RenderPostEffectPlugInOptions: Open the Options dialog box at the Post Effect Plugins Page. RenderRemoveUnusedMaterials: Remove unused render materials. RenderRenameEnvironment: Rename render environment. RenderRenameMaterial: Rename render material. RenderRenameTexture: Rename render texture. RenderRenderingDocumentProperties: Set rendering document properties. RenderRenderingOptions: Set rendering options. RenderSafeFrameOptions: Set render safe frame options. RenderSaveEnvironmentToFile: Save a specified render environment setting to a *.renv file. RenderSaveMaterialToFile: Save a specified material to a *.rmtl file. RenderSaveTextureToFile: Save a specified texture to a *.rtex file. RenderSetCurrentEnvironment: Provides a scripting option for setting an environment. RenderSunOptions: Opens the sun options dialog box. Repeat: Repeat any command or script/macro. ReplaceBlock: Replace block instances with a different block definition. RevCloud: Draw revision cloud curves. Revert: Discard changes and revert to the previously saved document. RPC: Insert Rich Photorealistic Content (RPC) objects. RunPythonScript: Run a Python script. ScaleByPlane: Resize objects in two directions non-uniformly. SelBoundary: Select objects within an existing closed curve. SelBrush: Drag mouse like a brush stroke to select objects. SelBrushPoints: Drag mouse like a brush stroke to select points and control points. SelCircular: Draw a circle to select objects. SelClippingPlane: Select all clipping planes. SelDimStyle: Select dimensions of a specified style. SelectionFilter: Restrict a selection mode to specified object types. SelExtrusion: Select extrusion objects. SelHatch: Select hatch objects. SelLine: Select all lines. SelMappingWidget: Select all texture mapping widgets. SelNonManifold: Select non-manifold objects. SelPictureFrame:Selects all objects created with the PictureFrame command. SelRenderColor: Select objects by their render color. SelVolumeBox: Select objects inside, outside, or crossing a box-shaped volume. SelVolumePipe: Select objects inside, outside, or crossing a pipe-shaped volume. SelVolumeSphere: Select objects inside, outside, or crossing a spherical volume. SendBackward: Send curves backward in draw order SendFile: Opens the default mail program with the current file as an attachment. SendToBack: Send curves to back of draw order SeparateMapping: Separate mapping on objects with shared mapping. SetDimStyle: Specifies the current dimensions style. SetDocumentUserText: Attach text information to the file. SetViewSpeed: Change the speed of view manipulation, such as pan, rotate and zoom. ShellPolysurface: Remove the selected surfaces from a polysurface, and then offset the remaining surfaces to create a solid with a specified thickness. ShowLayersInDetail: Redisplay hidden layers in a detail view. ShowRenderMesh: Displays the render mesh for selected objects. ShowSelectedInDetail: Redisplay selected hidden objects in a detail view. ShowZBuffer: Create a grayscale z-buffer bitmap with the same dimensions as the viewport. SmartTrack: Turns on a system of temporary reference lines and points. SnapToLocked: Allow snaps to work on locked objects and locked layers. SolidPtOn: Turn on control points for polysurfaces. SplitCrv: Split a curve into multiple segments. Squish: Flatten a non-developable (curved in two directions) 3D mesh or NURBS surface into a flat 2D pattern. SquishBack: Return curves and surfaces to the original squished 3D shape. SunTab: Opens the Sun window. SuperExplodeBlock: Explode a block including any nested blocks into component objects. SynchronizeRenderColors: Change an object's material color to match its object or layer display color. TextScale: Scales text in model and layout space. TexturePalette: Opens the Texture Editor. ToggleRenderMesh: Toggles the display state of render meshes on an object. TriangulateRenderMeshes: Split all quadrangular polygon render mesh faces into two triangles. UnjoinEdge: Split polysurface edges. Unwrap: Surface mapping texture coordinates and the texture assigned to the object are projected onto the world xy-plane. ZoomNonManifold: Find and mark non-manifold edges on selected objects.


ottocad said...

apply shutlining = <3

mzindell said...

shellpolysurface icon isnt working in the V5 release I downloaded yesterday

nor is typing in the command line.

typing "shell" seems to invoke the command...but it doesn't seem to create anything better than the old "offset" did.

any updates on this tool?
I cant wait for it to be perfected, it's going to be great!

Anonymous said...

Hi MZ,
Thanks for the report on the Shell icon. It is fixed in the latest beta.

Unknown said...

hi ,
i need your help
there is some problem in my new version ( rhinoceros 5). the viewports are not working properly . like the top shows drawing of perspective , and also viewport keeps on shuffling can you help me solving this

Brian James said...

Hi Mitali,

That sounds like a graphics card problem which may be solved by updating the driver installed for it on your computer. See if this wiki page helps find the right one...
email if you need more help after that.