tag:blogger.com,1999:blog-4737331313003219794.post8972398810823111281..comments2009-04-06T06:40:49.976-07:00Comments on Rhino Tech Tips: The basics of Paneling ToolsBob McNeelhttp://www.blogger.com/profile/04632414383048770028noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-4737331313003219794.post-79325492230816345782009-04-06T06:40:00.000-07:002009-04-06T06:40:00.000-07:00Hi James,Yes, I think that it is possible to make ...Hi James,<BR/>Yes, I think that it is possible to make irregular flat quads on a sphere. Manipulation of the point grid with something like "SoftMove" and then using pullback or project to get the points on the sphere again might work for you. The rows of panels will need to stay linear however if they must remain flat. as soon as you have a twisting grid on a spherical surface the panels will no longer be flat when made with four sides. If you use triangular shaped panels and choose flat faces only, you can have a twisting grid while maintaining flatness. There is also a command called "ptPanelRandomPoints" that can be used, although these will always be three sided. <BR/><BR/>One last approach would be to use Grasshopper... but that's a different topic.<BR/><BR/>Thanks for the feedback,Brian Jameshttp://www.blogger.com/profile/14531712764050080457noreply@blogger.comtag:blogger.com,1999:blog-4737331313003219794.post-50187074866194190512009-04-04T14:50:00.000-07:002009-04-04T14:50:00.000-07:00Thanks- these tutorials are very helpful.You menti...Thanks- these tutorials are very helpful.<BR/><BR/>You mentioned you plan to go into more depth on paneling. I've wondered if there are ways to cover a given shape with irregular quadrangles? I.E, irregular faceting?<BR/>Imagine taking a sphere, and randomly sanding flat patches onto it, and that is the effect I'm aiming for. Thanks for any suggestions.JamesMHarrisonhttp://www.blogger.com/profile/12575271134529227510noreply@blogger.com